> For the complete documentation index, see [llms.txt](https://vanishdev.gitbook.io/vanishdev/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vanishdev.gitbook.io/vanishdev/gang-series/gangphone.md).

# Gang Phone

## Features

* A full gang war system played from a phone app, opened with an item, a command or a keybind,
* Leaders send war challenges to rival gangs with a wager and a kill target they set themselves,
* The challenged gang accepts or declines, with challenges that expire on their own if ignored,
* Live scoring during the war, with an on-screen HUD and a kill feed,
* Smart kill detection: distance checks, optional war-only zones, a grace period for downed players and integration with ambulance and crutch scripts,
* Winner takes the pot, with payouts that can go to the leader, be split among members, or land in the gang stash,
* Optional bonus payouts for a flawless win or a comeback,
* Ally and enemy markers so players can tell friend from foe during a war,
* Win conditions you control: kill target range, optional win-by-two, and a time limit that decides the result if it runs out,
* Per-rank permissions for who can challenge, accept and manage the gang, with per-gang overrides,
* Full stats and a leaderboard tracking wins, losses, kills, deaths, K/D and net profit, with an optional seasonal reset,
* Works with vanish\_gangs, qb-gangs and rcore\_gangs, on ESX, QB and QBOX,
* Logging to Discord, Fivemanage, Fivemerr, ox\_lib or a custom handler
