> For the complete documentation index, see [llms.txt](https://vanishdev.gitbook.io/vanishdev/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vanishdev.gitbook.io/vanishdev/gang-series/sell-drugs.md).

# Sell Drugs

## Features

* Sell drugs to NPCs inside set zones, with animations and a clean on-screen prompt,
* Single-sale mode or autosell, which keeps moving the same drug until you run out, leave the zone, die or get in a car,
* Drug picker that either grabs the first drug you own or lets you choose from a menu with prices and counts,
* Police-based price scaling, so prices climb as more cops come online, with a minimum cop count you can require,
* XP and ranks with a fully customizable progression, each rank with its own name, colour and earnings multiplier,
* Hot zones that pay a higher multiplier or a flat bonus on every sale made inside them,
* A built-in dealer leaderboard with player profiles, opened by a command,
* Rejection chance on each deal to keep things unpredictable,
* Confirm a sale by keybind or by an ox\_target option on the NPC,
* Optional dispatch alerts to police on a successful or rejected sale,
* Block selling while a weapon is drawn,
* Works on ESX, QB and QBOX, with dispatch and ambulance bridges included
