Turfs

An advanced turf system where gang members can battle each other for rewards that get stashed in a gang vault.

Features

  • Engage in territory-based turf wars across customizable zones with unique capture points,

  • Global and per-zone cooldowns ensure balanced turf competition and pacing,

  • Configurable turf capture time adds strategic variety between different areas,

  • Optional single active turf mode for exclusive global control battles,

  • Leaderboard system tracks top-performing gangs with a simple /leaderboard command,

  • Integrated gang support with compatibility for multiple gang systems (e.g. vanish_gangs),

  • Admin command permissions via ACE groups for secure control over turf operations,

  • Dynamic rewards per zone with random item and currency payouts and adjustable chances,

  • Immersive blip display and zone visuals for clear area ownership and engagement cues,

  • Customizable markers and color-coded indicators for start and center capture points,

  • Lightweight performance through efficient cooldown logic and synced client-server events,

  • Optional announcement system (chat or notifications) for public turf updates and alerts.

Preview

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