Turfs
An advanced turf system where gang members can battle each other for rewards that get stashed in a gang vault.
Features
Engage in territory-based turf wars across customizable zones with unique capture points,
Global and per-zone cooldowns ensure balanced turf competition and pacing,
Configurable turf capture time adds strategic variety between different areas,
Optional single active turf mode for exclusive global control battles,
Leaderboard system tracks top-performing gangs with a simple
/leaderboardcommand,Integrated gang support with compatibility for multiple gang systems (e.g. vanish_gangs),
Admin command permissions via ACE groups for secure control over turf operations,
Dynamic rewards per zone with random item and currency payouts and adjustable chances,
Immersive blip display and zone visuals for clear area ownership and engagement cues,
Customizable markers and color-coded indicators for start and center capture points,
Lightweight performance through efficient cooldown logic and synced client-server events,
Optional announcement system (chat or notifications) for public turf updates and alerts.
Preview
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